The clay is calling. Working again in 3D uses all my senses. Mixing the earth into a moldable state and observing the changes as the moisture escapes and the clay goes through different stages I use the appropriate tools to get the effect I want.
The human head is always a challenge. I’m making a few different characters, taking molds from some and building a textural environment around them.
After these dry I’ll bisque fire them and use slips and glazes to create their surfaces.