The clay is calling. Working again in 3D uses all my senses. Mixing the earth into a moldable state and observing the changes as the moisture escapes and the clay goes through different stages I use the appropriate tools to get the effect I want.


The human head is always a challenge. I’m making a few different characters, taking molds from some and building a textural environment around them.


After these dry I’ll bisque fire them and use slips and glazes to create their surfaces.
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